Product Design with Agentic AI
High-quality static models — chairs, lamps, appliances — designed by prompting AI agents in Blender.
Choose your track
Beginner
First prompts, basic constraints, reading agent output.
How to use Blender — the viewport and the five moves
ABC ~8 minYou cannot direct an agent in software you cannot operate yourself — if you do not know what "scale", "extrude", or "the origin" mean, you cannot tell the agent what went wrong or even see that it did. Before the first prompt, you need the moves.
Your first product prompt
ABC ~7 minAsk an agent to "make a chair" and it returns something chair-shaped, floating above the floor, three centimetres tall, with its origin marooned at the world centre — the failure isn't the geometry, it's every constraint a human designer holds without noticing.
Reference images and locking proportion
ABC ~7 minHand the agent a reference photo and it will confidently describe a different object than the one in the image — agents narrate what they expect a "lamp" to be, not what they see, so proportion drifts toward the average of their training data.
Intermediate
Multi-step prompts, references, recovering from common failures.
Advanced
Repeatable workflows, quality gates, edge cases the agent fumbles.
Master
The capability boundary: where you stop trusting the agent and take over.